Hello everybody! Lately it came to my mind to create a small weather system for my game in Unity Engine, as I want it to be dynamic for each day and depending on the season. On a playable level it will affect the gameplay, but for that there is still a lot of time and planning to do.
But, creating the system that I want to change the weather I could do it now without problem, since it is practically all logic and not touching much in the editor part, or at least, in this first part of the tutorial.
As always, this code can be improved, for sure, but at the moment this is my way of doing it and can be updated in the future. Here we go.
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